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Post History: KarbonKitty
Well, I at least can pinpoint the exact moment in time that put me unrecoverably behind - building a …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
5 months ago
And yet, for political officers it will be closer in the outcome to the Battle of Warsaw (1920).
…In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Well, if nothing else, that's clearly good news for all the universities that will be left stan …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Genar is still fighting a good fight - although the God of the Random Numbers is clearly on the side …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Well, I mostly hoped that commies won't have enough ground strength left to take the city, and …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
The slow and ardous grind in Central America continues, as the Genarite armies push the communists d …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
The Genarian army marches into Central America, where cities lay in ruin, the villages are buried un …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Does anybody know what is the damage that the nukes deliver? I know it depends on the terrain, but I …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Well, to be fair, he didn't betray me even once so far. Neither here nor anywhere else, in fact …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Some of you might be surprised by being stabbed in the back so soon, but as it turns out, the Genar …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
The glorious kingdom of Genar have dug in an prepared for a war of attrition[1], just like that one …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Also, this is the one and only use for warships, as far as I can tell - there is literally no reason …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
And it seems I have misunderstood the instructions (and/or they are purposefuly misleading?), since …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
As the defending forces in many cities swell to unprecedented proportions, the glorious Genar conque …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Last pockets of resistance from the note-takers in the northern Mexico are eradicated[1], and the wa …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
More glorious Genar conquest this time!
The 1st Genar Army, rebuild after recent losses, take …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
The 1st Genar Army marched against the... (nervously checks Google Earth) Monterrey today, but the g …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
After the trecherous neo-Mayans strike at Bogota, the peace-loving and entirely defensively minded K …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
I encountered also the attacker moving all units after combat despite occupy command while testing t …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
As the neo-Mayan heathens spread across the countryside of Hispaniola Genar Island, the wise and pru …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
I hope the image won't be too large (also thanks to great UIs all around, I've advanced in …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
As the ancient peoples of the biblical city of Gerar walked on the surface again, awoken by the (che …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
That sounds like fun, but I'm actually out on a trip next week (from Wednesday to Saturday) wit …In: Chaos - Dominions meets Battle Royale and then you Disbelieve it all!
10 months ago
I wonder if the old saying that where two are fighting, the third is profiting, can be useful for us …In: Game #11: Computer "Diplomacy"
11 months ago
A SER - RUM
A TRI - SER
F ALB - GRE
Let's take revenge for the battle of Vienna and ta …In: Game #11: Computer "Diplomacy"
11 months ago
11 months ago
If you will have the forums chosen, I can try writing a script to accept a single marked-up message …In: Game #11: Computer "Diplomacy"
11 months ago
As a good soldier* I vote for Austria-Hungary, of course.
*) Good soldier Švejk, I mean.In: Game #11: Computer "Diplomacy"
11 months ago
It didn't feel bad for me, but I admit it might have been because I survived until the very end …In: Game #10: Rebelstar Raiders
11 months ago
<bleeds quietly in the corner>
Eh, given that two of the robots are damaged and it's o …In: Game #10: Rebelstar Raiders
11 months ago
For the Empi... <checks notes> rebellion!
Let's shoot that green bastard dead. Hopeful …In: Game #10: Rebelstar Raiders
11 months ago
Sorry for the delay, it's been a busy week!
Optimally, I'd like to take a shot at the r …In: Game #10: Rebelstar Raiders
12 months ago
<silently whistles a tune as the conga line advances>
Lynx does seem to have the best idea …In: Game #10: Rebelstar Raiders
12 months ago
I'm kind of afraid to ask, but: why is the green guy inverted? Or is it just the artifact of cu …In: Game #10: Rebelstar Raiders
12 months ago
Derp, this battle stuff sure moves fast once you're in the thick of it!
Happy to form the co …In: Game #10: Rebelstar Raiders
12 months ago
Well, at least now I know why they call those missions 'meat-grinder'...
One step north …In: Game #10: Rebelstar Raiders
12 months ago
Who came up with genius idea of building corridors exactly one person wide?!
Well, I guess I do m …In: Game #10: Rebelstar Raiders
12 months ago
Now that's what I'm talking about! Well, save for the fact that nobody is left to blow a h …In: Game #10: Rebelstar Raiders
12 months ago
It seems that being late to that party wasn't such a bad idea after all!
I shoot the robot a …In: Game #10: Rebelstar Raiders
12 months ago
Well, so it's not the whale that gets the poor captain in the end, huh?
I try to shoot at wh …In: Game #10: Rebelstar Raiders
12 months ago
Well, there doesn't seem to be a lot of resistance so far. I wonder what they have in store for …In: Game #10: Rebelstar Raiders
12 months ago
Well I just hope I won't blow a head clean off of any of you guys in front of me...
After an …In: Game #10: Rebelstar Raiders
1 year ago
'What do you mean, they already up and went? Daylight saving time? OK, shut up and give my lase …In: Game #10: Rebelstar Raiders
1 year ago
I'd say Apocalypse or Chesterwoode? To be honest, I have no strong preferences. 🙂In: List of future multiplayer games - registration open
1 year ago
I would love to try playing in one of the multiplayer games! I should be able to run whatever y' …In: List of future multiplayer games - registration open
1 year ago
Well, that was nice, my friends, and we have saved the humanity, apparently? Could have been worse.
…In: Game #9 : Zone (1988)
2 years ago
Given that we lack the medicine anyway, we can try visiting Tagh... But I'd rather learn to pun …In: Game #9 : Zone (1988)
2 years ago
Maybe we're just sitting on empty barrels, and then fill them and sit on full barrels? You don& …In: Game #9 : Zone (1988)
2 years ago