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Post History: The Wargaming Scribe
Back to my turn AFTER Operative Lynx moved...
... but actually not much happened, excep …In: Viking Raiders (1984) - Raiding is all fun & games until Olaf starts drinking
5 days ago
Operative jumped a step. Here is my destruction of Barachel of Ammon:
That puts me …In: Viking Raiders (1984) - Raiding is all fun & games until Olaf starts drinking
5 days ago
Well, after a one-turn kill, we started on a new map:
Dayyalu the Wrathful moves first. Some …In: Viking Raiders (1984) - Raiding is all fun & games until Olaf starts drinking
1 week ago
We're back on the multiplayer games with Viking Raiders, in which Vikings replace their "b …In: Viking Raiders (1984) - Raiding is all fun & games until Olaf starts drinking
2 weeks ago
Congrats!
My approach to games I can't play "I guess I'll just skip it for now" …In: Looking some old games
5 months ago
I am afraid only Porkbelly can answer this.
If that's any consolation, terrible UI on the TI …In: Looking some old games
6 months ago
Pushing this one up if new people want to be put on the list. I updated the first message of this th …In: List of future multiplayer games - registration open
6 months ago
@operative-lynx : You knew about the boardgame beforehand? I did not know about it before reading ab …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Quote from Dayyalu on 6 June 2024, 21h08
The game has so many things that flat-out do not make sens …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
6 months ago
Turns out the linguist (and no one wounded?) was the secret ingredient. I had 100% pass rate, no sav …In: Game #12: Special Operations (1984)
6 months ago
Thanks for conceding. I believe you could have lasted for 6 more turns at least if you had played na …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
...and we acknowledge that those lands could have belonged to the Neo-Mayas, but they don't, be …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
So -
As proposed by Operative Lynx, I went saping on the water, and this happened:
Not sur …In: Game #12: Special Operations (1984)
7 months ago
Quote from Operative Lynx on 4 June 2024, 8h47
After having slept over it I had come up with a coup …In: Game #12: Special Operations (1984)
7 months ago
OK folks, I found a lot of things, but I am going to have to call it a day because it turns out the …In: Game #12: Special Operations (1984)
7 months ago
...and we acknowledge that those lands could have belonged to the Neo-Mayas, but they don't, be …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
T=56
Well, I persevered because I need it for my blog anyway. So I combed the map, first found a …In: Game #12: Special Operations (1984)
7 months ago
Interlude.
Well, given your vote, I beeline to the compoundt and...
... what the Hell Rast …In: Game #12: Special Operations (1984)
7 months ago
Turn 16
The Scribes scoff at the threat of nuclear annihiliation by nukes coming from Panama, and …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Turn 15
La Trista Mar
The Scribes open with a nuclear strike in front of Venezula, eliminating …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Quote from Baron Rastignak on 31 May 2024, 7h54
We have almost 2/3 of the time left, and we know wh …In: Game #12: Special Operations (1984)
7 months ago
My gut feeling is that the dead German and the Frenchman's warning are unrelated. The dead Germ …In: Game #12: Special Operations (1984)
7 months ago
Turn 14
Not sure about what's happening in Central America, and how Genar could lose a nuke …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
I work in the industry, and we don't really have a word for that. "Cognitive noise" m …In: Is there a term for thematically unjustified complexity?
7 months ago
H+30
Well, we go to the research of the lost lorry.
I follow the road West, but noth …In: Game #12: Special Operations (1984)
7 months ago
Quote from Operative Lynx on 28 May 2024, 19h29
Our experience so far has showed that our skill set …In: Game #12: Special Operations (1984)
7 months ago
H+23:
So I used in the radio skill, and receive a call from "a broken down lorry". I te …In: Game #12: Special Operations (1984)
7 months ago
Turn 13.
I wake up with a naval blockade around Jamaica. With 140+ in revenue, I buy a fleet and …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
I picked up the radio (which means it is "only" a receiver) so we don't have to retur …In: Game #12: Special Operations (1984)
7 months ago
H+21
Well, we talk, we talk, but there is a compound to find.
The first thing I did was to use …In: Game #12: Special Operations (1984)
7 months ago
Turn 12
Well, time to go on the offensive:
After relatively easily chasing the N …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
H+10
Well, not much yet.
I explore the two empty areas, which turns out to be full of rocks an …In: Game #12: Special Operations (1984)
7 months ago
Quote from Operative Lynx on 24 May 2024, 16h09
Quote from KarbonKitty on 24 May 2024, 15h00
Wel …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Quote from Dayyalu on 24 May 2024, 12h47
"Oh no, the Scribe has betrayed every single pact and …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Turn 11
Without news of their Censors in Central America, the Scribes assessed the situation:
- …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Quote from Dayyalu on 22 May 2024, 7h03
Quote from The Wargaming Scribe on 22 May 2024, 0h54
ide …In: Game #12: Special Operations (1984)
7 months ago
H + 5.12
We move to the hous which is, as expected, locked. As a leader, I skim through the lates …In: Game #12: Special Operations (1984)
7 months ago
Quote from Operative Lynx on 21 May 2024, 12h57
Hmm, there are a lot of questions waiting for an an …In: Game #12: Special Operations (1984)
7 months ago
H+0.30
Well, that was fast. Cartographer Lynx starts "Cartographing" - not sure what it …In: Game #12: Special Operations (1984)
7 months ago
Quote from Operative Lynx on 20 May 2024, 23h28
It is quite understandable to misunderstand the int …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Turn 10:
More turns documenting nuclear fissions and Texas flora. Also, thanks to the Commies for …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Cons: You probably lot the game there.
Pro: It was fun to read and you have a nuke.
2 pros for o …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
The range of nukes is the number you have in the region, hence their "knife-fight" range i …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
A. The drop
Well folks, it's only the 5 of us, and no natural leader, so I'll join. Our …In: Game #12: Special Operations (1984)
7 months ago
Ouch! I suppose the territory yields 0 now after a double nuke?In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Turn 9
Grabbing a good territory in Texas and fortifying my cities so no one steals my ink - not …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago
Well folks! Today's the big day.We are going to strike the compound. More specifically, we will …In: Game #12: Special Operations (1984)
7 months ago
Turn 8.
One turn of peace with the Underground menace while the few empty squares still under …In: Apocalypse (1983): Terrible UI and stale gameplay packaged in one successful game!
7 months ago