Game #10: Rebelstar Raiders
Quote from The Wargaming Scribe on 14 November 2023, 1h14That's it, folks! We received the order from Joe Capricorn himself! Tomorrow, we give MAIN-COMP a taste of its own medicine. We are going to strike directly Planet Pi, where MAIN-COMP is located. But first, someone needs to blow up the planetary defence on Spyder, Planet Pi's moon. Capricorn said it was our mission, so we are going. Who's with me, and more importantly what do you bring?
Rebelstar Raiders is of course the seminal squad tactics game by Julian Gollop, and as with all tactical games, I am pretty sure it will work well as a forum game (as Galactic Gladiators did). For the first scenario, we will breach through the wall of a small moonbase and destroy the control centre of the MAIN-COMP forces, against a defence composed of a mix of deadly robots and hapless technicians who wish they were not there.
The first scenario has 24 raiders to choose from, so bring your friends if you want a complete roster. Each character is different (list here) but I will be the one doing the allocation - the only thing you get to choose is whether you take:
- an accurate laser rifle,
- a photon auto-rifle (very short range, but deadly)
- 5 grenades.
No secondary weapons, even if you have the grenades. That's still more grenades than some of you had in Galactic Gladiators.Porkbelly is helping me and thanks to him I am likely to be able to change the names of the characters "in-game".
Final note: the forum registration flow is shaky (sometimes it sends the confirmation email, but often it does not) so email me at:
wargamingscribe@gmail.com if you want to register as a new player.
That's it, folks! We received the order from Joe Capricorn himself! Tomorrow, we give MAIN-COMP a taste of its own medicine. We are going to strike directly Planet Pi, where MAIN-COMP is located. But first, someone needs to blow up the planetary defence on Spyder, Planet Pi's moon. Capricorn said it was our mission, so we are going. Who's with me, and more importantly what do you bring?
Rebelstar Raiders is of course the seminal squad tactics game by Julian Gollop, and as with all tactical games, I am pretty sure it will work well as a forum game (as Galactic Gladiators did). For the first scenario, we will breach through the wall of a small moonbase and destroy the control centre of the MAIN-COMP forces, against a defence composed of a mix of deadly robots and hapless technicians who wish they were not there.
The first scenario has 24 raiders to choose from, so bring your friends if you want a complete roster. Each character is different (list here) but I will be the one doing the allocation - the only thing you get to choose is whether you take:
- an accurate laser rifle,
- a photon auto-rifle (very short range, but deadly)
- 5 grenades.
No secondary weapons, even if you have the grenades. That's still more grenades than some of you had in Galactic Gladiators.
Porkbelly is helping me and thanks to him I am likely to be able to change the names of the characters "in-game".
Final note: the forum registration flow is shaky (sometimes it sends the confirmation email, but often it does not) so email me at:
wargamingscribe@gmail.com if you want to register as a new player.
Quote from Morpheus Kitami on 14 November 2023, 3h13I'm in. Give me an auto-rifle and remember to check those corners. I may be the first one in, but I'd prefer not to be the first one to die.
I'm in. Give me an auto-rifle and remember to check those corners. I may be the first one in, but I'd prefer not to be the first one to die.
Quote from Dayyalu on 14 November 2023, 7h34Quote from The Wargaming Scribe on 14 November 2023, 1h14Each character is different (list here)
Hey, that's the guy who made the awesome chibi Earthsiege/Starsiege art. I remember that site.
Give me a laser rifle and point me towards the enemy. With 24 you mean we need 24 people to fill in a full roster? I never played Rebelstar so I dunno.
Quote from The Wargaming Scribe on 14 November 2023, 1h14Each character is different (list here)
Hey, that's the guy who made the awesome chibi Earthsiege/Starsiege art. I remember that site.
Give me a laser rifle and point me towards the enemy. With 24 you mean we need 24 people to fill in a full roster? I never played Rebelstar so I dunno.
Quote from The Wargaming Scribe on 14 November 2023, 10h58Theorically we need 24 players...
... in practice I play the other side, so I will adapt to the number of players.
Theorically we need 24 players...
... in practice I play the other side, so I will adapt to the number of players.
Quote from Baron Rastignak on 14 November 2023, 12h49Reporting for duty!
It seems we have more snipers than tanks, but still I prefer hitting from afar, so laser rifle it is.
Reporting for duty!
It seems we have more snipers than tanks, but still I prefer hitting from afar, so laser rifle it is.
Quote from Strange Fellow on 14 November 2023, 13h32Short range but deadly sounds like my kind of thing. You know I like to get up close and personal. Photon me up, baby.
Short range but deadly sounds like my kind of thing. You know I like to get up close and personal. Photon me up, baby.
Quote from Argyraspide on 14 November 2023, 17h55I'm in, and I want grenades too!
I'm in, and I want grenades too!
Quote from egosphere on 14 November 2023, 21h18Can probably find the time as well
Edit: forgot the weapon - laser rifle
Can probably find the time as well
Edit: forgot the weapon - laser rifle
Quote from LanHawk on 14 November 2023, 22h28This looks like it is headed straight for pure anarchy with this many people. If you really want another body in the crew, add me to the list.
selection: photon auto-rifle
This looks like it is headed straight for pure anarchy with this many people. If you really want another body in the crew, add me to the list.
selection: photon auto-rifle
Quote from Andnjord on 15 November 2023, 16h15You have roused me from my slumber. I will protect M’Lord Strange Fellow with my own short range photon rifle.
You have roused me from my slumber. I will protect M’Lord Strange Fellow with my own short range photon rifle.
Quote from The Wargaming Scribe on 15 November 2023, 23h18Well, we are well staffed. Here is the allocation:
Endurance (HP) = 2 is not a typo for LanHawk. One of the photon auto-gun carriers is poised by the first bullet. You can change assignement I will not comment on the rest of the allocations, but you can jump to other available slots if you will.
Briefing incoming soon. Since I will be managing REDFOR, I will be creating a scenario of sorts instead of having you face the full enemy roster immediately.
Well, we are well staffed. Here is the allocation:
Endurance (HP) = 2 is not a typo for LanHawk. One of the photon auto-gun carriers is poised by the first bullet. You can change assignement I will not comment on the rest of the allocations, but you can jump to other available slots if you will.
Briefing incoming soon. Since I will be managing REDFOR, I will be creating a scenario of sorts instead of having you face the full enemy roster immediately.
Quote from LanHawk on 16 November 2023, 1h03"LanHawk... what does he think this is? Beach patrol? He shows up in a T-shirt and shorts. The guy has no skill either. How is he even on this team?"
Personally, I think my attributes are hilarious!!! And I totally don't mind being the first one out. In fact, I probably prefer it. Show me to the first live grenade so my dirt nap can commence.
"LanHawk... what does he think this is? Beach patrol? He shows up in a T-shirt and shorts. The guy has no skill either. How is he even on this team?"
Personally, I think my attributes are hilarious!!! And I totally don't mind being the first one out. In fact, I probably prefer it. Show me to the first live grenade so my dirt nap can commence.
Quote from CaptainGrimlock on 16 November 2023, 1h09A pleasure to see you guys again.
Give me an autorifle and I’ll be happy.
edit: looks like those slots are full. No big deal. las rifles are fine.
A pleasure to see you guys again.
Give me an autorifle and I’ll be happy.
edit: looks like those slots are full. No big deal. las rifles are fine.
Quote from Deleted user on 16 November 2023, 1h18I will take 11 11 5 Lasergun.
I will take 11 11 5 Lasergun.
Quote from The Wargaming Scribe on 16 November 2023, 1h45The briefing
Folks, we are fewer than expected, but I have a plan. As you know, we will deploy anywhere we want in the red area, and our objective is to reach the control room in green from which we will deactivate MAIN COMP defences. The gates will be closed to us, so the only way inside will be to breach the walls - any wall - with grenades.
Security is heavy, but it relies mostly on robots: 4 technicians, 8 out-of-shape guards with las-pistols, and 7 sentry robots. We expect less than half of the human operators to immediately act when we intrude. As for the robots, some will be patrolling, some will be deactivated in the reserve area in orange. These will have to be manually triggered by either guards or technicians. This is just a push of a button, so almost immediate.
The main gate has two turrets (in yellow) that will shoot at anything approaching the gate (not that we can open the gate without blowing it up). They are controlled from the security computer (also in yellow). Destroy the computer or spend one turn working on it, turrets go offline.
The base is camouflaged as a mining operation. It includes 2-3 mining robots with powerful claws that are not going to be hostile, but if a technician can reach the mining operation computer and spend one turn, he will be able to activate the "base defence" mode of those robots. We don't want that.
Three out-of-characters notes:
- All the stuff above (apart from the objective and the fact that you have to blow up walls to get inside) is "game master" actions to balance the game to your lower number,
- To avoid wasting some of the few grenades of Ahab and Argyraspide, I will use the unallocated grenadiers to blow two holes in places chosen by respectively Morpheus and Strange Fellow. After that, they will retreat.
- We will start when everyone found a position.
Edit: Remove the part about the camera feed. You'll see everyone at all time for simplicity's sake.
The briefing
Folks, we are fewer than expected, but I have a plan. As you know, we will deploy anywhere we want in the red area, and our objective is to reach the control room in green from which we will deactivate MAIN COMP defences. The gates will be closed to us, so the only way inside will be to breach the walls - any wall - with grenades.
Security is heavy, but it relies mostly on robots: 4 technicians, 8 out-of-shape guards with las-pistols, and 7 sentry robots. We expect less than half of the human operators to immediately act when we intrude. As for the robots, some will be patrolling, some will be deactivated in the reserve area in orange. These will have to be manually triggered by either guards or technicians. This is just a push of a button, so almost immediate.
The main gate has two turrets (in yellow) that will shoot at anything approaching the gate (not that we can open the gate without blowing it up). They are controlled from the security computer (also in yellow). Destroy the computer or spend one turn working on it, turrets go offline.
The base is camouflaged as a mining operation. It includes 2-3 mining robots with powerful claws that are not going to be hostile, but if a technician can reach the mining operation computer and spend one turn, he will be able to activate the "base defence" mode of those robots. We don't want that.
Three out-of-characters notes:
- All the stuff above (apart from the objective and the fact that you have to blow up walls to get inside) is "game master" actions to balance the game to your lower number,
- To avoid wasting some of the few grenades of Ahab and Argyraspide, I will use the unallocated grenadiers to blow two holes in places chosen by respectively Morpheus and Strange Fellow. After that, they will retreat.
- We will start when everyone found a position.
Edit: Remove the part about the camera feed. You'll see everyone at all time for simplicity's sake.
Quote from The Wargaming Scribe on 16 November 2023, 1h48@captaingrimlock and @hyme: Added
@captaingrimlock and @hyme: Added
Quote from CaptainGrimlock on 16 November 2023, 4h21I’d like to start in the bottom right corner
I’d like to start in the bottom right corner
Quote from Deleted user on 16 November 2023, 6h04The same
The same